geekbot/Geekbot.net/Modules/AdminCmd.cs

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C#
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using System;
using System.Threading.Tasks;
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using Discord;
using Discord.Commands;
using Discord.WebSocket;
using Geekbot.net.Lib;
using Google.Apis.YouTube.v3.Data;
using Serilog;
using StackExchange.Redis;
namespace Geekbot.net.Modules
{
[Group("admin")]
public class AdminCmd : ModuleBase
{
private readonly IDatabase _redis;
private readonly DiscordSocketClient _client;
private readonly ILogger _logger;
private readonly IUserRepository _userRepository;
private readonly IErrorHandler _errorHandler;
public AdminCmd(IDatabase redis, DiscordSocketClient client, ILogger logger, IUserRepository userRepositry, IErrorHandler errorHandler)
{
_redis = redis;
_client = client;
_logger = logger;
_userRepository = userRepositry;
_errorHandler = errorHandler;
}
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[RequireUserPermission(GuildPermission.Administrator)]
[Command("welcome", RunMode = RunMode.Async)]
[Summary("Set a Welcome Message (use '$user' to mention the new joined user).")]
public async Task SetWelcomeMessage([Remainder] [Summary("message")] string welcomeMessage)
{
_redis.HashSet($"{Context.Guild.Id}:Settings", new HashEntry[] { new HashEntry("WelcomeMsg", welcomeMessage) });
var formatedMessage = welcomeMessage.Replace("$user", Context.User.Mention);
await ReplyAsync("Welcome message has been changed\r\nHere is an example of how it would look:\r\n" +
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formatedMessage);
}
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[Command("youtubekey", RunMode = RunMode.Async)]
[Summary("Set the youtube api key")]
public async Task SetYoutubeKey([Summary("API Key")] string key)
{
var botOwner = Context.Guild.GetUserAsync(ulong.Parse(_redis.StringGet("botOwner"))).Result;
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if (!Context.User.Id.ToString().Equals(botOwner.Id.ToString()))
{
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await ReplyAsync($"Sorry, only the botowner can do this ({botOwner.Username}#{botOwner.Discriminator})");
return;
}
_redis.StringSet("youtubeKey", key);
await ReplyAsync("Apikey has been set");
}
[Command("game", RunMode = RunMode.Async)]
[Summary("Set the game that the bot is playing")]
public async Task SetGame([Remainder] [Summary("Game")] string key)
{
var botOwner = Context.Guild.GetUserAsync(ulong.Parse(_redis.StringGet("botOwner"))).Result;
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if (!Context.User.Id.ToString().Equals(botOwner.Id.ToString()))
{
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await ReplyAsync($"Sorry, only the botowner can do this ({botOwner.Username}#{botOwner.Discriminator})");
return;
}
_redis.StringSet("Game", key);
await _client.SetGameAsync(key);
_logger.Information($"[Geekbot] Changed game to {key}");
await ReplyAsync($"Now Playing {key}");
}
[Command("popuserrepo", RunMode = RunMode.Async)]
[Summary("Set the game that the bot is playing")]
public async Task popUserRepoCommand()
{
var botOwner = Context.Guild.GetUserAsync(ulong.Parse(_redis.StringGet("botOwner"))).Result;
if (!Context.User.Id.ToString().Equals(botOwner.Id.ToString()))
{
await ReplyAsync($"Sorry, only the botowner can do this ({botOwner.Username}#{botOwner.Discriminator})");
return;
}
var success = 0;
var failed = 0;
try
{
_logger.Warning("[UserRepository] Populating User Repositry");
await ReplyAsync("Starting Population of User Repository");
foreach (var guild in _client.Guilds)
{
_logger.Information($"[UserRepository] Populating users from {guild.Name}");
foreach (var user in guild.Users)
{
var succeded = await _userRepository.Update(user);
var inc = succeded ? success++ : failed++;
}
}
_logger.Warning("[UserRepository] Finished Updating User Repositry");
await ReplyAsync($"Successfully Populated User Repository with {success} Users in {_client.Guilds.Count} Guilds (Failed: {failed})");
}
catch (Exception e)
{
await ReplyAsync("Couldn't complete User Repository, see console for more info");
_errorHandler.HandleCommandException(e, Context);
}
}
}
}