Use LogSource Enum for logger and improve logging messages
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parent
0fe273151c
commit
2b85caeb29
16 changed files with 122 additions and 95 deletions
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@ -46,7 +46,7 @@ namespace Geekbot.net.Commands.Admin
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{
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_redis.StringSet("Game", key);
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await _client.SetGameAsync(key);
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_logger.Information("Geekbot", $"Changed game to {key}");
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_logger.Information(LogSource.Geekbot, $"Changed game to {key}");
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await ReplyAsync($"Now Playing {key}");
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}
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@ -59,11 +59,11 @@ namespace Geekbot.net.Commands.Admin
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var failed = 0;
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try
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{
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_logger.Warning("UserRepository", "Populating User Repositry");
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_logger.Warning(LogSource.UserRepository, "Populating User Repositry");
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await ReplyAsync("Starting Population of User Repository");
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foreach (var guild in _client.Guilds)
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{
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_logger.Information("UserRepository", $"Populating users from {guild.Name}");
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_logger.Information(LogSource.UserRepository, $"Populating users from {guild.Name}");
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foreach (var user in guild.Users)
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{
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var succeded = await _userRepository.Update(user);
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@ -71,7 +71,7 @@ namespace Geekbot.net.Commands.Admin
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}
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}
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_logger.Warning("UserRepository", "Finished Updating User Repositry");
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_logger.Warning(LogSource.UserRepository, "Finished Updating User Repositry");
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await ReplyAsync(
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$"Successfully Populated User Repository with {success} Users in {_client.Guilds.Count} Guilds (Failed: {failed})");
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}
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@ -102,7 +102,7 @@ namespace Geekbot.net.Commands.User.Ranking
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}
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catch (Exception e)
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{
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_logger.Warning("Geekbot", $"Could not retrieve user {user.Name}", e);
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_logger.Warning(LogSource.Geekbot, $"Could not retrieve user {user.Name}", e);
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}
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}
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