Remove all dependencies on redis

This commit is contained in:
runebaas 2020-05-30 17:02:17 +02:00
parent 2e501008df
commit 33b17b373f
No known key found for this signature in database
GPG key ID: 2677AF508D0300D6
11 changed files with 129 additions and 77 deletions

View file

@ -7,8 +7,9 @@ namespace Geekbot.net.Lib.ReactionListener
public interface IReactionListener
{
bool IsListener(ulong id);
Task AddRoleToListener(string messageId, IEmote emoji, IRole role);
Task AddRoleToListener(ulong messageId, ulong guildId, string emoji, IRole role);
void RemoveRole(ISocketMessageChannel channel, SocketReaction reaction);
void GiveRole(ISocketMessageChannel message, SocketReaction reaction);
IEmote ConvertStringToEmote(string emoji);
}
}

View file

@ -1,80 +1,66 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
using StackExchange.Redis;
using Geekbot.net.Database;
using Geekbot.net.Database.Models;
using Geekbot.net.Lib.Extensions;
namespace Geekbot.net.Lib.ReactionListener
{
public class ReactionListener : IReactionListener
{
private readonly IDatabase _redis;
private Dictionary<string, Dictionary<IEmote, ulong>> _listener;
private readonly DatabaseContext _database;
private Dictionary<ulong, Dictionary<IEmote, ulong>> _listener;
public ReactionListener(IDatabase redis)
public ReactionListener(DatabaseContext database)
{
_redis = redis;
_database = database;
LoadListeners();
}
private void LoadListeners()
{
var ids = _redis.SetMembers("MessageIds");
_listener = new Dictionary<string, Dictionary<IEmote, ulong>>();
foreach (var id in ids)
_listener = new Dictionary<ulong, Dictionary<IEmote, ulong>>();
foreach (var row in _database.ReactionListeners)
{
var reactions = _redis.HashGetAll($"Messages:{id}");
var messageId = id;
var emojiDict = new Dictionary<IEmote, ulong>();
foreach (var r in reactions)
var messageId = row.MessageId.AsUlong();
if (!_listener.ContainsKey(messageId))
{
IEmote emote;
if (!r.Name.ToString().StartsWith('<'))
{
var emo = new Emoji(r.Name);
emote = emo;
}
else
{
emote = Emote.Parse(r.Name);
}
emojiDict.Add(emote, ulong.Parse(r.Value));
_listener.Add(messageId, new Dictionary<IEmote, ulong>());
}
_listener.Add(messageId, emojiDict);
_listener[messageId].Add(ConvertStringToEmote(row.Reaction), row.RoleId.AsUlong());
}
}
public bool IsListener(ulong id)
{
return _listener.ContainsKey(id.ToString());
return _listener.ContainsKey(id);
}
public Task AddRoleToListener(string messageId, IEmote emoji, IRole role)
public async Task AddRoleToListener(ulong messageId, ulong guildId, string emoji, IRole role)
{
if (_redis.SetMembers("MessageIds").All(e => e.ToString() != messageId))
{
_redis.SetAdd("MessageIds", messageId);
}
_redis.HashSet($"Messages:{messageId}", new[] {new HashEntry(emoji.ToString(), role.Id.ToString())});
_redis.SetAdd("MessageIds", messageId);
if (_listener.ContainsKey(messageId))
{
_listener[messageId].Add(emoji, role.Id);
return Task.CompletedTask;
}
var emote = ConvertStringToEmote(emoji);
var dict = new Dictionary<IEmote, ulong>
await _database.ReactionListeners.AddAsync(new ReactionListenerModel()
{
{emoji, role.Id}
};
_listener.Add(messageId, dict);
return Task.CompletedTask;
GuildId = guildId.AsLong(),
MessageId = messageId.AsLong(),
RoleId = role.Id.AsLong(),
Reaction = emoji
});
if (!_listener.ContainsKey(messageId))
{
_listener.Add(messageId, new Dictionary<IEmote, ulong>());
}
_listener[messageId].Add(emote, role.Id);
}
public async void RemoveRole(ISocketMessageChannel channel, SocketReaction reaction)
{
var roleId = _listener[reaction.MessageId.ToString()][reaction.Emote];
var roleId = _listener[reaction.MessageId][reaction.Emote];
var guild = (SocketGuildChannel) channel;
var role = guild.Guild.GetRole(roleId);
await ((IGuildUser) reaction.User.Value).RemoveRoleAsync(role);
@ -82,10 +68,19 @@ namespace Geekbot.net.Lib.ReactionListener
public async void GiveRole(ISocketMessageChannel channel, SocketReaction reaction)
{
var roleId = _listener[reaction.MessageId.ToString()][reaction.Emote];
var roleId = _listener[reaction.MessageId][reaction.Emote];
var guild = (SocketGuildChannel) channel;
var role = guild.Guild.GetRole(roleId);
await ((IGuildUser) reaction.User.Value).AddRoleAsync(role);
}
public IEmote ConvertStringToEmote(string emoji)
{
if (!emoji.StartsWith('<'))
{
return new Emoji(emoji);
}
return Emote.Parse(emoji);
}
}
}