Adding Fortunes
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5 changed files with 9838 additions and 5 deletions
48
Geekbot.net/Lib/Fortunes.cs
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48
Geekbot.net/Lib/Fortunes.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace Geekbot.net.Lib
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{
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class Fortunes : IFortunes
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{
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private string[] fortuneArray;
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private int totalFortunes;
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private Random rnd;
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public Fortunes()
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{
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var path = Path.GetFullPath("./fortunes");
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if (File.Exists(path))
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{
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var rawFortunes= File.ReadAllText(path);
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fortuneArray = rawFortunes.Split("%");
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totalFortunes = fortuneArray.Length;
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rnd = new Random();
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}
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else
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{
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Console.WriteLine("Fortunes File not found");
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Console.WriteLine($"Path should be {path}");
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}
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}
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public string GetRandomFortune()
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{
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return fortuneArray[rnd.Next(0, totalFortunes)];
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}
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public string GetFortune(int id)
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{
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return fortuneArray[id];
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}
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}
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public interface IFortunes
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{
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string GetRandomFortune();
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string GetFortune(int id);
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}
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}
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22
Geekbot.net/Modules/Fortune.cs
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22
Geekbot.net/Modules/Fortune.cs
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using System;
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using System.Threading.Tasks;
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using Discord.Commands;
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using Geekbot.net.Lib;
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namespace Geekbot.net.Modules
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{
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public class Fortune : ModuleBase
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{
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private readonly IFortunes fortunes;
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public Fortune(IFortunes fortunes)
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{
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this.fortunes = fortunes;
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}
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[Command("fortune", RunMode = RunMode.Async), Summary("Get a random fortune")]
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public async Task GetAFortune()
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{
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await ReplyAsync(fortunes.GetRandomFortune());
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}
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}
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}
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@ -32,13 +32,14 @@ namespace Geekbot.net
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Console.WriteLine(@"| |_| | |___| |___| . \| |_) | |_| || |");
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Console.WriteLine(@"| |_| | |___| |___| . \| |_) | |_| || |");
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Console.WriteLine(@" \____|_____|_____|_|\_\____/ \___/ |_|");
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Console.WriteLine(@" \____|_____|_____|_|\_\____/ \___/ |_|");
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Console.WriteLine("=========================================");
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Console.WriteLine("=========================================");
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Console.WriteLine("Starting...");
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Console.WriteLine("* Starting...");
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new Program().MainAsync().GetAwaiter().GetResult();
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new Program().MainAsync().GetAwaiter().GetResult();
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}
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}
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public async Task MainAsync()
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public async Task MainAsync()
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{
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{
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Console.WriteLine("* Initing Stuff");
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client = new DiscordSocketClient();
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client = new DiscordSocketClient();
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commands = new CommandService();
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commands = new CommandService();
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@ -67,11 +68,13 @@ namespace Geekbot.net
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}
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}
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services = new ServiceCollection();
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services = new ServiceCollection();
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var fortunes = new Fortunes();
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var RandomClient = new Random();
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var RandomClient = new Random();
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services.AddSingleton<IFortunes>(fortunes);
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services.AddSingleton(RandomClient);
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services.AddSingleton(RandomClient);
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services.AddSingleton(redis);
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services.AddSingleton(redis);
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Console.WriteLine("Connecting to Discord...");
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Console.WriteLine("* Connecting to Discord");
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await Login();
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await Login();
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@ -88,9 +91,9 @@ namespace Geekbot.net
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if (isConneted)
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if (isConneted)
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{
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{
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await client.SetGameAsync("Ping Pong");
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await client.SetGameAsync("Ping Pong");
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Console.WriteLine($"Now Connected to {client.Guilds.Count} Servers");
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Console.WriteLine($"* Now Connected to {client.Guilds.Count} Servers");
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Console.WriteLine("Registering Stuff");
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Console.WriteLine("* Registering Stuff");
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client.MessageReceived += HandleCommand;
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client.MessageReceived += HandleCommand;
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client.MessageReceived += HandleMessageReceived;
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client.MessageReceived += HandleMessageReceived;
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@ -98,7 +101,7 @@ namespace Geekbot.net
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await commands.AddModulesAsync(Assembly.GetEntryAssembly());
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await commands.AddModulesAsync(Assembly.GetEntryAssembly());
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servicesProvider = services.BuildServiceProvider();
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servicesProvider = services.BuildServiceProvider();
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Console.WriteLine("Done and ready for use...\n");
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Console.WriteLine("* Done and ready for use\n");
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}
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}
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}
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}
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catch (AggregateException)
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catch (AggregateException)
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9760
Geekbot.net/fortunes
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9760
Geekbot.net/fortunes
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BIN
derp.ico
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derp.ico
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