more async and bug fix in stats
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916181a878
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5dd7d343ee
2 changed files with 3 additions and 3 deletions
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@ -42,7 +42,7 @@ namespace Geekbot.net.Modules
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eb.AddField("Karma", karma);
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eb.AddField("Karma", karma);
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}
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}
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var correctRolls = redis.Client.StringGet($"{Context.Guild.Id}-{Context.User.Id}-correctRolls");
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var correctRolls = redis.Client.StringGet($"{Context.Guild.Id}-{userInfo.Id}-correctRolls");
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if (!correctRolls.IsNullOrEmpty)
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if (!correctRolls.IsNullOrEmpty)
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{
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{
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eb.AddField("Guessed Rolls", correctRolls);
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eb.AddField("Guessed Rolls", correctRolls);
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@ -115,8 +115,8 @@ namespace Geekbot.net
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Console.WriteLine(channel.Guild.Name + " - " + message.Channel + " - " + message.Author.Username + " - " + message.Content);
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Console.WriteLine(channel.Guild.Name + " - " + message.Channel + " - " + message.Author.Username + " - " + message.Content);
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var statsRecorder = new StatsRecorder(message, redis);
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var statsRecorder = new StatsRecorder(message, redis);
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await statsRecorder.UpdateUserRecordAsync();
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Task.Run(() => statsRecorder.UpdateUserRecordAsync());
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await statsRecorder.UpdateGuildRecordAsync();
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Task.Run(() => statsRecorder.UpdateGuildRecordAsync());
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}
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}
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public async Task HandleUserJoined(SocketGuildUser user)
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public async Task HandleUserJoined(SocketGuildUser user)
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