Add --disable-gateway parameter to the run parameters to stop the bot from connecting to discord. Useful when working on the web-api

This commit is contained in:
Daan Boerlage 2021-09-19 16:06:11 +02:00
parent 447c6d8042
commit 85d06b76e0
Signed by: daan
GPG key ID: FCE070E1E4956606
3 changed files with 18 additions and 10 deletions

View file

@ -80,17 +80,20 @@ namespace Geekbot.Bot
var database = ConnectToDatabase();
_globalSettings = new GlobalSettings(database);
logger.Information(LogSource.Geekbot, "Connecting to Discord");
SetupDiscordClient();
await Login();
_logger.Information(LogSource.Geekbot, $"Now Connected as {_client.CurrentUser.Username} to {_client.Guilds.Count} Servers");
await _client.SetGameAsync(_globalSettings.GetKey("Game"));
if (!runParameters.DisableGateway)
{
logger.Information(LogSource.Geekbot, "Connecting to Discord");
SetupDiscordClient();
await Login();
_logger.Information(LogSource.Geekbot, $"Now Connected as {_client.CurrentUser.Username} to {_client.Guilds.Count} Servers");
await _client.SetGameAsync(_globalSettings.GetKey("Game"));
}
RegisterSentry();
_logger.Information(LogSource.Geekbot, "Loading Dependencies and Handlers");
RegisterDependencies();
await RegisterHandlers();
if (!runParameters.DisableGateway) await RegisterHandlers();
_logger.Information(LogSource.Api, "Starting Web API");
StartWebApi();
@ -187,9 +190,9 @@ namespace Geekbot.Bot
services.AddSingleton<IDiceParser>(diceParser);
services.AddSingleton<IReactionListener>(_reactionListener);
services.AddSingleton<IGuildSettingsManager>(_guildSettingsManager);
services.AddSingleton(_client);
services.AddTransient<IHighscoreManager>(e => new HighscoreManager(_databaseInitializer.Initialize(), _userRepository));
services.AddTransient(e => _databaseInitializer.Initialize());
if (!_runParameters.DisableGateway) services.AddSingleton(_client);
_servicesProvider = services.BuildServiceProvider();
}