Update Migration Script
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2 changed files with 8 additions and 12 deletions
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@ -33,7 +33,7 @@ namespace Geekbot.net.Database
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_logger.Information(LogSource.Migration, "Starting migration process");
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var keys = _redis.GetAllKeys().Where(e => e.ToString().EndsWith("Messages"));
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var guilds = new List<SocketGuild>();
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var allGuilds = new List<SocketGuild>();
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foreach (var key in keys)
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{
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@ -41,7 +41,7 @@ namespace Geekbot.net.Database
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{
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var g = _client.GetGuild(ulong.Parse(key.ToString().Split(':').First()));
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Console.WriteLine(g.Name);
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guilds.Add(g);
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allGuilds.Add(g);
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}
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catch (Exception e)
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{
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@ -49,16 +49,12 @@ namespace Geekbot.net.Database
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}
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}
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_logger.Information(LogSource.Migration, $"Found {guilds.Count} guilds in redis");
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_logger.Information(LogSource.Migration, $"Found {allGuilds.Count} guilds in redis");
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var guilds = allGuilds.FindAll(e => e.MemberCount < 10000);
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foreach (var guild in guilds)
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{
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if (guild.MemberCount > 10000)
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{
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_logger.Information(LogSource.Migration, $"Skipping {guild.Name} because server size is to big ({guild.MemberCount})");
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break;
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}
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_logger.Information(LogSource.Migration, $"Start Migration for {guild.Name}");
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#region Quotes
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/**
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@ -315,7 +311,7 @@ namespace Geekbot.net.Database
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*/
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try
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{
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var data = guild.Users;
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var data = guild.Users.ToList().FindAll(e => !e.IsBot);
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foreach (var user in data)
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{
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try
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@ -325,6 +321,7 @@ namespace Geekbot.net.Database
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await Task.Delay(100);
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if (user.Username == null) break;
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}
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var namesSerialized = _redis.Db.HashGet($"User:{user.Id}", "UsedNames").ToString();
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var names = namesSerialized != null
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? Utf8Json.JsonSerializer.Deserialize<string[]>(namesSerialized)
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@ -183,8 +183,7 @@ namespace Geekbot.net
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try
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{
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var guildSocketData = ((IGuildChannel) channel).Guild;
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var guild = _database.GuildSettings.FirstOrDefault(g =>
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g.GuildId.Equals(guildSocketData.Id.AsLong()));
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var guild = _database.GuildSettings.FirstOrDefault(g => g.GuildId.Equals(guildSocketData.Id.AsLong()));
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if (guild?.ShowDelete ?? false)
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{
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var modChannelSocket = (ISocketMessageChannel) await _client.GetChannelAsync(guild.ModChannel.AsUlong());
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