Disable voice features

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runebaas 2018-04-04 01:41:37 +02:00
parent 8974d6df7e
commit f4ced55d15
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@ -1,102 +1,102 @@
using System;
using System.IO;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Geekbot.net.Lib;
namespace Geekbot.net.Commands
{
public class Voice : ModuleBase
{
private readonly IAudioUtils _audioUtils;
private readonly IErrorHandler _errorHandler;
public Voice(IErrorHandler errorHandler, IAudioUtils audioUtils)
{
_errorHandler = errorHandler;
_audioUtils = audioUtils;
}
[Command("join")]
public async Task JoinChannel()
{
try
{
// Get the audio channel
var channel = (Context.User as IGuildUser)?.VoiceChannel;
if (channel == null)
{
await Context.Channel.SendMessageAsync(
"User must be in a voice channel, or a voice channel must be passed as an argument.");
return;
}
// For the next step with transmitting audio, you would want to pass this Audio Client in to a service.
var audioClient = await channel.ConnectAsync();
_audioUtils.StoreAudioClient(Context.Guild.Id, audioClient);
await ReplyAsync($"Connected to {channel.Name}");
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
}
}
[Command("disconnect")]
public async Task DisconnectChannel()
{
try
{
var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
if (audioClient == null)
{
await Context.Channel.SendMessageAsync("I'm not in a voice channel at the moment");
return;
}
await audioClient.StopAsync();
await ReplyAsync("Disconnected from channel!");
_audioUtils.Cleanup(Context.Guild.Id);
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
_audioUtils.Cleanup(Context.Guild.Id);
}
}
[Command("ytplay")]
public async Task ytplay(string url)
{
try
{
if (!url.Contains("youtube"))
{
await ReplyAsync("I can only play youtube videos");
return;
}
var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
if (audioClient == null)
{
await ReplyAsync("I'm not in a voice channel at the moment");
return;
}
var message = await Context.Channel.SendMessageAsync("Just a second, i'm still a bit slow at this");
var ffmpeg = _audioUtils.CreateStreamFromYoutube(url, Context.Guild.Id);
var output = ffmpeg.StandardOutput.BaseStream;
await message.ModifyAsync(msg => msg.Content = "**Playing!** Please note that this feature is experimental");
var discord = audioClient.CreatePCMStream(Discord.Audio.AudioApplication.Mixed);
await output.CopyToAsync(discord);
await discord.FlushAsync();
_audioUtils.Cleanup(Context.Guild.Id);
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
_audioUtils.Cleanup(Context.Guild.Id);
}
}
}
}
//using System;
//using System.IO;
//using System.Threading.Tasks;
//using Discord;
//using Discord.Commands;
//using Geekbot.net.Lib;
//
//namespace Geekbot.net.Commands
//{
// public class Voice : ModuleBase
// {
// private readonly IAudioUtils _audioUtils;
// private readonly IErrorHandler _errorHandler;
//
// public Voice(IErrorHandler errorHandler, IAudioUtils audioUtils)
// {
// _errorHandler = errorHandler;
// _audioUtils = audioUtils;
// }
//
// [Command("join")]
// public async Task JoinChannel()
// {
// try
// {
// // Get the audio channel
// var channel = (Context.User as IGuildUser)?.VoiceChannel;
// if (channel == null)
// {
// await Context.Channel.SendMessageAsync(
// "User must be in a voice channel, or a voice channel must be passed as an argument.");
// return;
// }
//
// // For the next step with transmitting audio, you would want to pass this Audio Client in to a service.
// var audioClient = await channel.ConnectAsync();
// _audioUtils.StoreAudioClient(Context.Guild.Id, audioClient);
// await ReplyAsync($"Connected to {channel.Name}");
// }
// catch (Exception e)
// {
// _errorHandler.HandleCommandException(e, Context);
// }
// }
//
// [Command("disconnect")]
// public async Task DisconnectChannel()
// {
// try
// {
// var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
// if (audioClient == null)
// {
// await Context.Channel.SendMessageAsync("I'm not in a voice channel at the moment");
// return;
// }
//
// await audioClient.StopAsync();
// await ReplyAsync("Disconnected from channel!");
// _audioUtils.Cleanup(Context.Guild.Id);
// }
// catch (Exception e)
// {
// _errorHandler.HandleCommandException(e, Context);
// _audioUtils.Cleanup(Context.Guild.Id);
// }
// }
//
// [Command("ytplay")]
// public async Task ytplay(string url)
// {
// try
// {
// if (!url.Contains("youtube"))
// {
// await ReplyAsync("I can only play youtube videos");
// return;
// }
// var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
// if (audioClient == null)
// {
// await ReplyAsync("I'm not in a voice channel at the moment");
// return;
// }
//
// var message = await Context.Channel.SendMessageAsync("Just a second, i'm still a bit slow at this");
// var ffmpeg = _audioUtils.CreateStreamFromYoutube(url, Context.Guild.Id);
// var output = ffmpeg.StandardOutput.BaseStream;
// await message.ModifyAsync(msg => msg.Content = "**Playing!** Please note that this feature is experimental");
// var discord = audioClient.CreatePCMStream(Discord.Audio.AudioApplication.Mixed);
// await output.CopyToAsync(discord);
// await discord.FlushAsync();
// _audioUtils.Cleanup(Context.Guild.Id);
// }
// catch (Exception e)
// {
// _errorHandler.HandleCommandException(e, Context);
// _audioUtils.Cleanup(Context.Guild.Id);
// }
// }
// }
//}