using System; using System.Threading.Tasks; using Discord.Commands; using StackExchange.Redis; namespace Geekbot.net.Modules { public class Roll : ModuleBase { private readonly IDatabase redis; private readonly Random rnd; public Roll(IDatabase redis, Random RandomClient) { this.redis = redis; this.rnd = RandomClient; } [Command("roll", RunMode = RunMode.Async), Summary("Roll a number between 1 and 100.")] public async Task RollCommand([Remainder, Summary("stuff...")] string stuff = "nothing") { var number = rnd.Next(1, 100); var guess = 1000; int.TryParse(stuff, out guess); if (guess <= 100 && guess > 0) { await ReplyAsync($"{Context.Message.Author.Mention} you rolled {number}, your guess was {guess}"); if (guess == number) { await ReplyAsync($"Congratulations {Context.User.Username}, your guess was correct!"); var key = $"{Context.Guild.Id}-{Context.User.Id}-correctRolls"; var messages = (int)redis.StringGet(key); redis.StringSet(key, (messages + 1).ToString()); } } else { await ReplyAsync(Context.Message.Author.Mention + ", you rolled " + number); } } } }