using System.Collections.Generic; using Discord.Audio; namespace Geekbot.net.Lib { public class AudioUtils : IAudioUtils { private Dictionary _audioClients; public AudioUtils() { _audioClients = new Dictionary(); } public IAudioClient GetAudioClient(ulong guildId) { return _audioClients[guildId]; } public void StoreAudioClient(ulong guildId, IAudioClient client) { _audioClients[guildId] = client; } } public interface IAudioUtils { IAudioClient GetAudioClient(ulong guildId); void StoreAudioClient(ulong guildId, IAudioClient client); } }