using System; namespace Geekbot.net.Lib.DiceParser { public class DieResult { // public int Result { get; set; } public int Roll1 { get; set; } public int Roll2 { get; set; } public DieAdvantageType AdvantageType { get; set; } public override string ToString() { return AdvantageType switch { DieAdvantageType.Advantage => Roll1 > Roll2 ? $"(**{Roll1}**, {Roll2})" : $"({Roll1}, **{Roll2}**)", DieAdvantageType.Disadvantage => Roll1 < Roll2 ? $"(**{Roll1}**, {Roll2})" : $"({Roll1}, **{Roll2}**)", _ => Result.ToString() }; } public int Result => AdvantageType switch { DieAdvantageType.None => Roll1, DieAdvantageType.Advantage => Math.Max(Roll1, Roll2), DieAdvantageType.Disadvantage => Math.Min(Roll1, Roll2), _ => 0 }; } }