using System; using System.Linq; using System.Threading.Tasks; using Discord; using Discord.Commands; using Geekbot.net.Database; using Geekbot.net.Database.Models; using Geekbot.net.Lib.ErrorHandling; using Geekbot.net.Lib.Extensions; using Geekbot.net.Lib.Localization; using Geekbot.net.Lib.RandomNumberGenerator; namespace Geekbot.net.Commands.Randomness { public class Ship : ModuleBase { private readonly IErrorHandler _errorHandler; private readonly IRandomNumberGenerator _randomNumberGenerator; private readonly ITranslationHandler _translation; private readonly DatabaseContext _database; public Ship(DatabaseContext database, IErrorHandler errorHandler, IRandomNumberGenerator randomNumberGenerator, ITranslationHandler translation) { _database = database; _errorHandler = errorHandler; _randomNumberGenerator = randomNumberGenerator; _translation = translation; } [Command("Ship", RunMode = RunMode.Async)] [Summary("Ask the Shipping meter")] public async Task Command([Summary("@user1")] IUser user1, [Summary("@user2")] IUser user2) { try { var userKeys = user1.Id < user2.Id ? new Tuple(user1.Id.AsLong(), user2.Id.AsLong()) : new Tuple(user2.Id.AsLong(), user1.Id.AsLong()); var dbval = _database.Ships.FirstOrDefault(s => s.FirstUserId.Equals(userKeys.Item1) && s.SecondUserId.Equals(userKeys.Item2)); var shippingRate = 0; if (dbval == null) { shippingRate = _randomNumberGenerator.Next(1, 100); _database.Ships.Add(new ShipsModel() { FirstUserId = userKeys.Item1, SecondUserId = userKeys.Item2, Strength = shippingRate }); await _database.SaveChangesAsync(); } else { shippingRate = dbval.Strength; } var transContext = await _translation.GetGuildContext(Context); var reply = $":heartpulse: **{transContext.GetString("Matchmaking")}** :heartpulse:\r\n"; reply += $":two_hearts: {user1.Mention} :heart: {user2.Mention} :two_hearts:\r\n"; reply += $"0% [{BlockCounter(shippingRate)}] 100% - {DeterminateSuccess(shippingRate, transContext)}"; await ReplyAsync(reply); } catch (Exception e) { await _errorHandler.HandleCommandException(e, Context); } } private string DeterminateSuccess(int rate, TranslationGuildContext transContext) { return (rate / 20) switch { 0 => transContext.GetString("NotGonnaToHappen"), 1 => transContext.GetString("NotSuchAGoodIdea"), 2 => transContext.GetString("ThereMightBeAChance"), 3 => transContext.GetString("CouldWork"), 4 => transContext.GetString("ItsAMatch"), _ => "nope" }; } private string BlockCounter(int rate) { var amount = rate / 10; Console.WriteLine(amount); var blocks = ""; for (var i = 1; i <= 10; i++) if (i <= amount) { blocks += ":white_medium_small_square:"; if (i == amount) blocks += $" {rate}% "; } else { blocks += ":black_medium_small_square:"; } return blocks; } } }