geekbot/Geekbot.net/Commands/Voice.cs

85 lines
No EOL
2.8 KiB
C#

using System;
using System.Threading.Tasks;
using Discord;
using Discord.Audio;
using Discord.Commands;
using Geekbot.net.Lib;
namespace Geekbot.net.Commands
{
public class Voice : ModuleBase
{
private readonly IErrorHandler _errorHandler;
private readonly IAudioUtils _audioUtils;
public Voice(IErrorHandler errorHandler, IAudioUtils audioUtils)
{
_errorHandler = errorHandler;
_audioUtils = audioUtils;
}
[Command("join")]
public async Task JoinChannel()
{
try
{
// Get the audio channel
var channel = (Context.User as IGuildUser)?.VoiceChannel;
if (channel == null)
{
await Context.Channel.SendMessageAsync(
"User must be in a voice channel, or a voice channel must be passed as an argument.");
return;
}
// For the next step with transmitting audio, you would want to pass this Audio Client in to a service.
var audioClient = await channel.ConnectAsync();
_audioUtils.StoreAudioClient(Context.Guild.Id, audioClient);
await ReplyAsync($"Connected to {channel.Name}");
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
}
}
[Command("disconnect")]
public async Task DisconnectChannel()
{
try
{
var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
if (audioClient == null)
{
await Context.Channel.SendMessageAsync("I'm not in a voice channel at the moment");
return;
}
await audioClient.StopAsync();
await ReplyAsync("Disconnected from channel!");
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
}
}
// [Command("play")]
// public async Task play(IVoiceChannel channel = null)
// {
// try
// {
// var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
// if (audioClient == null)
// {
// await Context.Channel.SendMessageAsync("I'm not in a voice channel at the moment");
// return;
// }
//
// }
// catch (Exception e)
// {
// _errorHandler.HandleCommandException(e, Context);
// }
// }
}
}