geekbot/Geekbot.net/Commands/Voice.cs

95 lines
No EOL
3.2 KiB
C#

using System;
using System.IO;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Geekbot.net.Lib;
namespace Geekbot.net.Commands
{
public class Voice : ModuleBase
{
private readonly IAudioUtils _audioUtils;
private readonly IErrorHandler _errorHandler;
public Voice(IErrorHandler errorHandler, IAudioUtils audioUtils)
{
_errorHandler = errorHandler;
_audioUtils = audioUtils;
}
[Command("join")]
public async Task JoinChannel()
{
try
{
// Get the audio channel
var channel = (Context.User as IGuildUser)?.VoiceChannel;
if (channel == null)
{
await Context.Channel.SendMessageAsync(
"User must be in a voice channel, or a voice channel must be passed as an argument.");
return;
}
// For the next step with transmitting audio, you would want to pass this Audio Client in to a service.
var audioClient = await channel.ConnectAsync();
_audioUtils.StoreAudioClient(Context.Guild.Id, audioClient);
await ReplyAsync($"Connected to {channel.Name}");
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
}
}
[Command("disconnect")]
public async Task DisconnectChannel()
{
try
{
var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
if (audioClient == null)
{
await Context.Channel.SendMessageAsync("I'm not in a voice channel at the moment");
return;
}
await audioClient.StopAsync();
await ReplyAsync("Disconnected from channel!");
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
}
}
[Command("ytplay")]
public async Task ytplay(string url)
{
try
{
if (!url.Contains("youtube"))
{
await ReplyAsync("I can only play youtube videos");
return;
}
var audioClient = _audioUtils.GetAudioClient(Context.Guild.Id);
if (audioClient == null)
{
await ReplyAsync("I'm not in a voice channel at the moment");
return;
}
var ffmpeg = _audioUtils.CreateStreamFromYoutube(url, Context.Guild.Id);
var output = ffmpeg.StandardOutput.BaseStream;
var discord = audioClient.CreatePCMStream(Discord.Audio.AudioApplication.Mixed);
await output.CopyToAsync(discord);
await discord.FlushAsync();
}
catch (Exception e)
{
_errorHandler.HandleCommandException(e, Context);
}
}
}
}