geekbot/Geekbot.net/Commands/Admin/Owner/Owner.cs

203 lines
No EOL
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using Geekbot.net.Lib.AlmostRedis;
using Geekbot.net.Lib.ErrorHandling;
using Geekbot.net.Lib.GlobalSettings;
using Geekbot.net.Lib.Logger;
using Geekbot.net.Lib.ReactionListener;
using Geekbot.net.Lib.UserRepository;
using StackExchange.Redis;
namespace Geekbot.net.Commands.Admin.Owner
{
[Group("owner")]
[RequireOwner]
public class Owner : ModuleBase
{
private readonly DiscordSocketClient _client;
private readonly IErrorHandler _errorHandler;
private readonly IGlobalSettings _globalSettings;
private readonly IDatabase _redis;
private readonly IReactionListener _reactionListener;
private readonly IGeekbotLogger _logger;
private readonly IUserRepository _userRepository;
public Owner(DiscordSocketClient client, IGeekbotLogger logger, IUserRepository userRepositry, IErrorHandler errorHandler, IGlobalSettings globalSettings,
IAlmostRedis redis, IReactionListener reactionListener
)
{
_client = client;
_logger = logger;
_userRepository = userRepositry;
_errorHandler = errorHandler;
_globalSettings = globalSettings;
_redis = redis.Db;
_reactionListener = reactionListener;
}
[Command("youtubekey", RunMode = RunMode.Async)]
[Summary("Set the youtube api key")]
public async Task SetYoutubeKey([Summary("API-Key")] string key)
{
await _globalSettings.SetKey("YoutubeKey", key);
await ReplyAsync("Apikey has been set");
}
[Command("game", RunMode = RunMode.Async)]
[Summary("Set the game that the bot is playing")]
public async Task SetGame([Remainder] [Summary("Game")] string key)
{
await _globalSettings.SetKey("Game", key);
await _client.SetGameAsync(key);
_logger.Information(LogSource.Geekbot, $"Changed game to {key}");
await ReplyAsync($"Now Playing {key}");
}
[Command("popuserrepo", RunMode = RunMode.Async)]
[Summary("Populate user cache")]
public async Task PopUserRepoCommand()
{
var success = 0;
var failed = 0;
try
{
_logger.Warning(LogSource.UserRepository, "Populating User Repositry");
await ReplyAsync("Starting Population of User Repository");
foreach (var guild in _client.Guilds)
{
_logger.Information(LogSource.UserRepository, $"Populating users from {guild.Name}");
foreach (var user in guild.Users)
{
var succeded = await _userRepository.Update(user);
var inc = succeded ? success++ : failed++;
}
}
_logger.Warning(LogSource.UserRepository, "Finished Updating User Repositry");
await ReplyAsync(
$"Successfully Populated User Repository with {success} Users in {_client.Guilds.Count} Guilds (Failed: {failed})");
}
catch (Exception e)
{
await _errorHandler.HandleCommandException(e, Context,
"Couldn't complete User Repository, see console for more info");
}
}
[Command("refreshuser", RunMode = RunMode.Async)]
[Summary("Refresh a user in the user cache")]
public async Task PopUserRepoCommand([Summary("@someone")] IUser user)
{
try
{
await _userRepository.Update(user as SocketUser);
await ReplyAsync($"Refreshed: {user.Username}#{user.Discriminator}");
}
catch (Exception e)
{
await _errorHandler.HandleCommandException(e, Context);
}
}
[Command("refreshuser", RunMode = RunMode.Async)]
[Summary("Refresh a user in the user cache")]
public async Task PopUserRepoCommand([Summary("user-id")] ulong userId)
{
try
{
var user = _client.GetUser(userId);
await _userRepository.Update(user);
await ReplyAsync($"Refreshed: {user.Username}#{user.Discriminator}");
}
catch (Exception e)
{
await _errorHandler.HandleCommandException(e, Context);
}
}
[Command("error", RunMode = RunMode.Async)]
[Summary("Throw an error un purpose")]
public async Task PurposefulError()
{
try
{
throw new Exception("Error Generated by !owner error");
}
catch (Exception e)
{
await _errorHandler.HandleCommandException(e, Context);
}
}
[Command("migrate_listeners", RunMode = RunMode.Async)]
public async Task MigrateListeners()
{
try
{
var messageIds = _redis.SetMembers("MessageIds");
var connectedGuilds = _client.Guilds;
var messageGuildAssociation = new Dictionary<ulong, ulong>();
foreach (var messageIdUnparsed in messageIds)
{
var messageId = ulong.Parse(messageIdUnparsed);
var reactions = _redis.HashGetAll($"Messages:{messageIdUnparsed.ToString()}");
foreach (var reaction in reactions)
{
_logger.Information(LogSource.Migration, $"{messageIdUnparsed.ToString()} - Starting");
try
{
ulong guildId = 0;
IRole role = null;
var roleId = ulong.Parse(reaction.Value);
if (messageGuildAssociation.ContainsKey(messageId))
{
guildId = messageGuildAssociation[messageId];
_logger.Information(LogSource.Migration, $"{messageIdUnparsed.ToString()} - known to be in {guildId}");
role = _client.GetGuild(guildId).GetRole(roleId);
}
else
{
_logger.Information(LogSource.Migration, $"{messageIdUnparsed.ToString()} - Attempting to find guild");
IRole foundRole = null;
try
{
foreach (var guild in connectedGuilds)
{
foundRole = guild.GetRole(roleId);
if (foundRole != null)
{
role = _client.GetGuild(foundRole.Guild.Id).GetRole(ulong.Parse(reaction.Value));
messageGuildAssociation.Add(messageId, foundRole.Guild.Id);
}
}
} catch { /* ignore */ }
if (foundRole == null)
{
_logger.Warning(LogSource.Migration, $"{messageIdUnparsed.ToString()} - Could not find guild for message");
continue;
}
}
_logger.Information(LogSource.Migration, $"{messageIdUnparsed.ToString()} - Found Role {roleId.ToString()}");
await _reactionListener.AddRoleToListener(ulong.Parse(messageIdUnparsed), guildId, reaction.Name, role);
}
catch (Exception e)
{
_logger.Error(LogSource.Migration, $"Failed to migrate reaction for {messageIdUnparsed.ToString()}", e);
}
}
}
}
catch (Exception e)
{
await _errorHandler.HandleCommandException(e, Context);
}
}
}
}