geekbot/Geekbot.net/Modules/Roll.cs

43 lines
No EOL
1.4 KiB
C#

using System;
using System.Threading.Tasks;
using Discord.Commands;
using StackExchange.Redis;
namespace Geekbot.net.Modules
{
public class Roll : ModuleBase
{
private readonly IDatabase redis;
private readonly Random rnd;
public Roll(IDatabase redis, Random RandomClient)
{
this.redis = redis;
rnd = RandomClient;
}
[Command("roll", RunMode = RunMode.Async)]
[Summary("Roll a number between 1 and 100.")]
public async Task RollCommand([Remainder] [Summary("stuff...")] string stuff = "nothing")
{
var number = rnd.Next(1, 100);
var guess = 1000;
int.TryParse(stuff, out guess);
if (guess <= 100 && guess > 0)
{
await ReplyAsync($"{Context.Message.Author.Mention} you rolled {number}, your guess was {guess}");
if (guess == number)
{
await ReplyAsync($"Congratulations {Context.User.Username}, your guess was correct!");
var key = $"{Context.Guild.Id}-{Context.User.Id}-correctRolls";
var messages = (int) redis.StringGet(key);
redis.StringSet(key, (messages + 1).ToString());
}
}
else
{
await ReplyAsync(Context.Message.Author.Mention + ", you rolled " + number);
}
}
}
}